Three.js runtime for visual effects authored in the Sparcoon Editor - precompiled artifacts, one draw call per emitter, no eval.
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Updated
Jul 24, 2026 - TypeScript
Three.js runtime for visual effects authored in the Sparcoon Editor - precompiled artifacts, one draw call per emitter, no eval.
Node-based visual effects editor for three.js in the browser - exports a self-contained TypeScript module, no runtime compiler.
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