An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
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Updated
Aug 20, 2026 - Python
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
A MuJoCo to OpenUSD Data Converter
Holds a collection of permissively licensed assets for use in Newton testing
Warp-based implementation of the SAP contact formulation
Sim2Real bridge for the Seeed reBot DevArm B601-DM (Damiao) and NVIDIA Isaac Sim (Newton): live real-to-sim joint mirror over CAN + UDP, supervised sim-to-real moves
Simulating ice cream in Newton with Material Point Method (MPM).
Newton + Claude VLA live classroom demo — 3-min embodied AI on a MacBook (MPC ball catch + natural-language pick/stack + dual-arm workstation)
PhysX vs Newton (MuJoCo-Warp) backend benchmark in Isaac Lab 3.0: throughput scaling, per-process VRAM, 10-seed learning curves, and an open-loop dynamics-equivalence probe on the Unitree Go2 task
LeNewton is a simulation environment for the LeRobot SO100 robot arm, built on top of the Newton physics engine and NVIDIA Warp.
Downstream UV template for ProtoMotions' standalone Newton backend
Talk to a Unitree G1 humanoid inside live GPU physics: NVIDIA Newton + MuJoCo Warp, RL locomotion trained in Isaac Lab, natural-language commands in English, Spanish and Japanese.
Small example on making a custom newton solver and integrate with Isaac Sim
Clips from newton-physics simulation to Unreal Engine 5 runtime
Exploring hydro-elastic based mesh collision engine in Newton Sim
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