Kalo CLI for managing and running plugins, modules, ...
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Updated
Sep 4, 2026 - Go
Kalo CLI for managing and running plugins, modules, ...
Simple, human-readable base modelling specification for the Kalo CLI ecosystem.
A modern, community-driven custom content engine for Minecraft servers. Built to be open, extensible, cross-platform, and developer-friendly — empowering creators to build items, blocks, furniture, and immersive experiences without limits.
Kalo CLI demo project to compile a Morphe data modelling SSOT to Go, Typescript, and PSQL
Semantic schema evolution specification for describing deterministic changes between Morphe models.
Generates SQLAlchemy models from Morphe definitions.
Generates Pydantic models from Morphe definitions.
Generates Go Gin CRUD handlers and repository interfaces from Morphe models.
Scaffolds MorpheMap definitions from source and target Morphe types.
Generates condensed API contract context from OpenAPI 3.1 specifications for AI agents.
Portable data snapshot specification for capturing and comparing database and file data.
Defines a standard format for describing Kalo plugins in manifests (what it does, which inputs it consumes, etc.).
Language-agnostic data access contract specification derived from Morphe definitions, as the interface between application code and data persistence
Generates type-safe Go repository interfaces from MorpheRepo data access contracts.
Generates TypeScript converters and Zod transforms from MorpheMap definitions.
Validates OpenAPI 3.1 specifications and emits structured validation reports.
Kalo conventions and extensions for OpenAPI 3.1 contracts generated from Morphe models.
Exports PostgreSQL query results to CSV through the Kalo plugin SDK.
To associate your repository with the kalo topic, visit your repo's landing page and select "manage topics."