This repository contains the code for the PAYADOR approach to the world-update problem in Interactive Storytelling.
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Updated
Jul 20, 2026 - Python
This repository contains the code for the PAYADOR approach to the world-update problem in Interactive Storytelling.
A mobile-first interactive narrative experience featuring custom SVG displacement filters and stop-motion aesthetics for high-tactile immersion.
AI-native roguelike powered by Tambo Agentic Intelligence. Features generative UI, voice-driven gameplay, and a Dungeon Master.
Anthropomorphic AI Character Engine: a standardized agent template based on the SPL audit engine for fast, consistent AI character generation. Using causal anchoring and full-logic auditing, it erases OOC, emotional drift and memory loss, offering a stable foundation for AI companions, digital humans, interactive stories, smart customer service and
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AI-Native Interactive Narrative Game Engine driven by World Truth DB & Causality Invariants 🌌
Echoes of Leilon is a living chronicle of a Dungeons & Dragons campaign played weekly with friends. Designed to evoke the feel of a dusty old tome, the site presents each chapter as a rediscovered tale—written by an in-world scholar, reconstructed from letters, witness accounts, and oral lore. As the story unfolds, so too will the archive
A tiny, framework-free TypeScript engine for interactive narratives: a Canvas 2D player, self-contained offline HTML export (file over app), and a deterministic algorithmic-structure summary.
Terminal-style interactive narratives about digital freedom and personal privacy
Research on LLM Interactive Narrative: From Reverse Engineering to Automated Foundry. (Phase I-III)
Repository for self-hosted work
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