Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
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Updated
Jul 16, 2026 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
Physics2D - Simple 2D Physics Simulation for Blog Tutorials.
It implements the Augmented Vertex Block Descendent (AVBD) algorithm, bringing the concepts from the original 2D demo into a fully 3D environment.
Implementation of GJK algorithm in 2D
The Particle System API, since 1999, using C++, OpenGL, GLUT, and CMake
Angry Bird - University project
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
A curated list of game physics engines, simulation frameworks, collision detection libraries, educational resources, research papers, and tools for physics-based game development.
A MATLAB implementation of a 2D particle physics simulation based on solving MLCP problem using Projected Gauss-Seidel method.
Neo-Raquet Game Engine
LiquidFun particle solver ported to Box2D 3.x — fluid + soft-body simulation on Erin Catto's modern C rewrite of Box2D
A Simple Physics Engine Based on C++20. Just for personal learning process.
this is a physics sandbox
Fx2D is 2D physics simulator written in C++ (20) with XPBD constraint solver, SAT-based collision detection, rendering with raylib + ImGui. Includes comprehensive math utilities.
🎱 Trò chơi Bi-a 2D mô phỏng vật lý thực tế — xây dựng bằng Python với Pygame và Pymunk
Game (physics) engine in C++ with OpenGL
A GUI application for configuring Minie ragdolls (code has New BSD license)
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