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game-config

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Unified game configuration hub for the GameFrameX framework, built on Luban. Author all game config and localization text in one set of Excel files, then generate code and data for both the Unity client and .NET server in a single pass. Supports JSON/Bin formats, cross-platform vector type mapping, and the built-in gameframex L10N provider.

  • Updated Aug 6, 2026
  • Batchfile

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