feat(dashboard): lift earnings above GPU capacity, inline the health summary - #124
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…summary Two changes to what the overview spends its vertical space on. Earnings and traffic mix now sits at the top of the right column, above GPU capacity. Earnings are what an operator opens the page for; capacity is what they check when something looks wrong. The operational summary moves from a full-width card below the page title to a compact chip beside it. The banner earns its space when something is wrong, but in the healthy case it was a paragraph saying so — pushing the figures it introduces further down the page. Severity keeps its own colour and icon, the full text stays reachable as a title attribute, the alert role is unchanged, and anything non-healthy still carries the jump-to-operations action.
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Two changes to what the overview spends its vertical space on. Built on #123.
Earnings and traffic mix moves above GPU capacity in the right column. Earnings are what an operator opens the page for; capacity is what they check when something already looks wrong.
The operational summary becomes a chip beside the page title instead of a full-width card below it. The banner earns its space when something is wrong — but in the healthy case it was a paragraph saying so, pushing the figures it introduces further down the page.
Nothing is lost in the compaction:
titleattributerole="alert"on critical is unchangedVerified
Rendered against the live node and inspected:
✓ All operational signals look healthy 8 of 8 models readyEarnings and traffic mixis now first in the right column, GPU below ittscclean; includes the rebuilt embedded bundle.