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raphaelthegreat
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shadPS4
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shader_recompiler: Lower wave64 constructs for wave32
Build and Release
#571:
Commit
ebf21e6
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raphaelthegreat
41m 8s
lds-spill
lds-spill
41m 8s
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shader_recompiler: Lower wave64 constructs for wave32
Build and Release
#570:
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0bd9d98
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raphaelthegreat
16m 17s
lds-spill
lds-spill
16m 17s
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shader_recompiler: Lower wave64 constructs for wave32
Build and Release
#569:
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af26a9f
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raphaelthegreat
6m 9s
lds-spill
lds-spill
6m 9s
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shader_recompiler: Lower wave64 constructs for wave32
Build and Release
#568:
Commit
550382e
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raphaelthegreat
16m 8s
lds-spill
lds-spill
16m 8s
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shader_recompiler: Pattern match lds spills and promote to SSA
Build and Release
#567:
Commit
7599511
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41m 11s
lds-spill
lds-spill
41m 11s
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shader_recompiler: Reimplement B64 SALU opcodes with U64 masks (#4972)
Build and Release
#566:
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507464a
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raphaelthegreat
40m 40s
main
main
40m 40s
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phi_simplification_pass: Run local CSE after deduping SCCs
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#565:
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1e18f4f
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raphaelthegreat
40m 44s
u64-masks
u64-masks
40m 44s
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vector_alu: Add v_cmp_lt_u64
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#564:
Commit
1d2091b
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23m 41s
u64-masks
u64-masks
23m 41s
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bring back localized simplification
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#563:
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2df3166
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24m 46s
u64-masks
u64-masks
24m 46s
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ir: Move instruction type special checks to instruction itself
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#562:
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ab89c9a
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8m 48s
u64-masks
u64-masks
8m 48s
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ir: Move instruction type special checks to instruction itself
Build and Release
#561:
Commit
7c740bf
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13m 22s
u64-masks
u64-masks
13m 22s
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clang format
Build and Release
#560:
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11599cc
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24m 19s
u64-masks
u64-masks
24m 19s
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inverse_ballot_elim: Perform targeted CSE and simplfication for ballo…
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#559:
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30ad30d
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1m 14s
u64-masks
u64-masks
1m 14s
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ssa_rewrite_pass: More prints
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#558:
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0d47127
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21m 27s
u64-masks
u64-masks
21m 27s
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shader_recompiler: Avoid re-emitting register loads and ballots in st…
Build and Release
#557:
Commit
238a6e8
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25m 41s
u64-masks
u64-masks
25m 41s
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emit_spirv: Enable group ballot for SubgroupLtMask
Build and Release
#556:
Commit
4470a16
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24m 5s
u64-masks
u64-masks
24m 5s
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shader_recompiler: Dont pull out ballot ops from phis
Build and Release
#555:
Commit
a4735f6
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23m 57s
u64-masks
u64-masks
23m 57s
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phi_simplification_pass: Deduplicate phi users after phi deduplication
Build and Release
#554:
Commit
b406e25
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raphaelthegreat
23m 30s
u64-masks
u64-masks
23m 30s
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inverse_ballot_elimination_pass: Fold UndefU64
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#553:
Commit
3dc2e22
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23m 20s
u64-masks
u64-masks
23m 20s
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shader_recompiler: Add phi simplification pass
Build and Release
#552:
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0d5b352
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27m 3s
u64-masks
u64-masks
27m 3s
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shader_recompiler: Add phi simplification pass
Build and Release
#551:
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add5546
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2m 6s
u64-masks
u64-masks
2m 6s
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shader_recompiler: Add phi simplification pass
Build and Release
#550:
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3388dd4
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2m 58s
u64-masks
u64-masks
2m 58s
View workflow file
shader_recompiler: Add phi simplification pass
Build and Release
#549:
Commit
734c5c6
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25m 3s
u64-masks
u64-masks
25m 3s
View workflow file
shader_recompiler: Add phi simplification pass
Build and Release
#548:
Commit
c55b485
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5m 38s
u64-masks
u64-masks
5m 38s
View workflow file
shader_recompiler: split resource tracking and flatten load from buff…
Build and Release
#547:
Commit
1cf28cb
pushed by
raphaelthegreat
41m 53s
main
main
41m 53s
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