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PCG-GramGen

Library that lets you define rules of production and then generate content based on those rules.

TODO

  • Add another End() method that receives and saves a weight for each rule.
  • On the generator pass rand() value through a normal distribution to have control over the production rules frequency (rule weight becomes usefull).
  • template on Generator or a specialized class to be able to generate actual (game) objects

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Library that lets you define rules of production and then generate content based on those rules.

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