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Examples using Away3D for OpenFL

Introduction

Away3D for OpenFl is a port of the Flash Away3D engine, enabling OpenFL C++ native builds for OSX, Windows, iOS, Android and maybe others.

Installation

haxelib install away3d-samples

Or if you would like to install a specific example use the following.

lime create away3d      // To list all of the available examples
lime create away3d View      // To install the basic/View example
lime create away3d View /destinationFolder  // To install the example to a specific location

A typical project.xml file would look as follows. Each example has it's own project.xml.

<?xml version="1.0" encoding="utf-8"?>
<project>

	<meta title="Away3D Basic View" package="away3d.samples.basicview" version="1.0.0" />
	<app main="Main" file="View" path="Export" />

	<window background="0x000000" orientation="landscape" />
	<window width="1024" height="700" if="desktop" />

	<source path="Source" />

	<haxelib name="away3d" />

	<assets path="Assets" rename="assets" />

</project>

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