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About Me

After learning vanilla coding, I wanted to do more, so I picked up languages like Rust and C#. Still pretty new to all of this.

Quite a bit of my work lives in private repositories, so I can't showcase most of it here. One exception is coming soon:

LowArc Studio

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A desktop IDE paired with a separate runtime engine underneath, and a plugin system to boot.

LowArc uses modules to act as the framework for your code, so you can code however you'd like. With plugins layered on top, LowArc becomes the engine of engines: built to fit your needs, exactly.

The kinks aren't fully worked out yet, so the code stays private until release.
Initial release: v1.0.0 Daedalus.

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Every collection I create will be accessible here.

View my Game Engine List

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