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Fix clippy lints regarding references and option is_some calls
Rust Tests
#272:
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57cef54
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11m 5s
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11m 5s
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Change planes in Rectangle from vector to array
Rust Tests
#271:
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11m 31s
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Increment minor version after bvh refactor
Rust Tests
#270:
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Increment minor version after bvh refactor
Rust Tests
#269:
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Remove cloning from light triangles now that BVH uses indices
Rust Tests
#268:
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Update render with bloom filter so lights look less dead
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#267:
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Update render with bloom filter so lights look less dead
Rust Tests
#266:
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Increment minor version and pin dependencies
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#265:
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Change Lights to use TextureId instead of Vec3A
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#264:
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Increment minor version
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#263:
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Fix progress bar not showing 100% at completion
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#262:
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Change normals integrator to use default Atmosphere and update White …
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#261:
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Change Rectangle to carry Planes and not Primitives
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#260:
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Replace Pcg64Mcg with impl Rng in function arguments
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#259:
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Change the lights argument in the load_obj functions
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#258:
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Change the lights argument in the load_obj functions
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#257:
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Add intensity to Emissive material and fix LoadObjOptions
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#256:
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Add intensity to Emissive material and fix LoadObjOptions
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#255:
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Add intensity to Emissive material and fix LoadObjOptions
Rust Tests
#254:
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Increment minor version and remove cooldown omission
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#253:
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11m 55s
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Refactor the way lights work in scenes
Rust Tests
#252:
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11m 8s
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Replace SceneContext with traits on Vec
Rust Tests
#251:
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11m 4s
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Add SceneContext struct for scene construction
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#250:
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Rewrite CameraJson struct
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#249:
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Rust Tests
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