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lel1guy/README.md

🐸 KeroKeep — Idle siege defense in Godot 4 + C#. Currently rewriting from GDScript to C#.


Currently Building

KeroKeep — defend the frog kingdom of Batrachia

Genre: Idle Siege Defense   Engine: Godot 4   Language: C#

Toolbox

Engine     Godot 4 
Languages  C# · Python
Tooling    Git · Docker · VSCode 
Infra      Self-hosted homelab (Fedora, PostgreSQL, Tailscale)
Automation Hermes Agent · Discord bots

Projects

Project What Stack
KeroKeep Idle siege defense Godot 4 · C#
Homelab Infrastructure configs Docker · Linux
FootPong FootBall Pong Clone Godot 4, GDScript

Links

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  1. KeroKeep KeroKeep Public

    Incremental siege defense — defend the last keep of Batrachia as armored frog warriors. Godot 4 Mono / C#.

    C# 1

  2. LastBastion LastBastion Public archive

    Post-apocalyptic medieval fantasy idle game — Godot 4, GDScript. Manage a crumbling stronghold, recruit archers, scavenge resources, and hold back endless hordes. My first larger Godot project — no…

    GDScript

  3. FootPong FootPong Public

    Football-themed Pong clone — Godot 4, GDScript, Android export, first game shipped

    GDScript 1

  4. homelab homelab Public

    Self-hosted infrastructure — Fedora Linux server with Docker Compose (n8n, Honcho, Open Notebook), PostgreSQL 18, Tailscale mesh VPN, and automated operations on KAIDO-01.

  5. hermes-homelab hermes-homelab Public

    Production-grade Hermes AI Agent homelab — Discord ops, automated knowledge management, cron pipelines, and system services on Fedora Linux (KAIDO-01).

    Python