World of WarShip Panel — replay review & in-game overlay
WoWSP is a next-generation battle analysis dashboard for World of Warships. It runs in two modes:
-
Standalone review — auto-detects your game install (official WG launcher, Steam, Lesta, or 360), parses
.wowsreplayfiles, and renders every ship on a holographic 3D map so you can replay a match without ever launching the game. Built on three.js with model-conversion scripts so new maps and ships can be added without touching app code. -
In-game overlay — installs as a mod that auto-launches WoWSP when the game starts. A transparent overlay window detects both teams at match start and renders a roster on top of the game, shown only while you hold
Tab. On each Tab press WoWSP captures the screen, locates the team-list region, and re-anchors the overlay to the correct position.
The replay parsing, game-detection, and tempArenaInfo.json polling principles are adapted from ApeRadar (海猴雷达); the frontend shell, build infrastructure, and licensing model are adapted from shittim-chest.
Architecture, design, and guides live under docs/ (English + 简体中文), built with lagrange.
Source: wowsp.
🎉 Ready for the initial release — all 9 feature milestones (M1–M9) are complete: game detection, replay decoding, holographic 3D review, model converters, mod installer, live roster, Tab-triggered re-anchoring, and WG stat lookups. See PLAN.md for the roadmap history and docs/ for architecture details.
