Skip to content

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

34 Commits
 
 
 
 
 
 
 
 
 
 

About

Old bit of code I wrote to learn about software rasterization of 3D triangles and texture filtering while reading Chris Hecker's articles on perspective texture mapping (https://chrishecker.com/Miscellaneous_Technical_Articles)

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages