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cursor

Personal kit for Cursor on my machines: custom skills and cheat sheets I use while working in projects.

Last updated: 2026-07-27


Why this repo exists

Cursor keeps some things with your account (like installed plugins — Figma, Compound Engineering, etc.).

It does not sync the personal stuff that lives in a folder on your computer:

  • Skills — reusable “how to do this job” playbooks you invoke in chat (e.g. /harsh-cheatsheet)
  • Cheat sheets — short reference docs you keep open or point the agent at
  • Rules — always-on agent constraints (e.g. search verification)

Those live under ~/.cursor/ on whichever computer you’re on. A new laptop (or a cloud workspace) won’t magically get them when you log in.

This repo is the source of truth for that personal kit — everything I want available and up to date when I use Cursor locally.


What’s in here

Skills (skills/)

Workflow (harsh-*)

Skill What it’s for
harsh-figma-police Lock a Figma UI target, map diffs vs code, fix, and re-diff until parity
harsh-cheatsheet Create, update, or combine personal cheat sheets in ~/.cursor/cheatsheets/
harsh-simplify-code Pre-PR cleanup; auto-fixes low-risk stuff, asks before UI/behavior-risk changes
harsh-plan Stage 0 discovery into one blueprint+roadmap doc; per-stage ce-plan for builds
harsh-product-design Product design and user-facing UI work; auto-picks modes; truth in docs/product-design/
harsh-git Initialize local git tracking on the current folder (no GitHub)
harsh-git-branch On main, create a named experiment branch; on a feature branch, checkpoint-commit all work
harsh-git-main On main, commit-all; on a feature branch, optional simplify then merge into main and delete the branch
harsh-git-sync Mirror local git to a private GitHub repo (refresh README, save dirty work, push all branches)

Motion (ek-*) — from emilkowalski/skills

Skill What it’s for
ek-design-eng Emil Kowalski design-eng taste: UI polish, animation decisions, invisible details
ek-review-animations Strict review of animation/motion code against Emil’s craft bar
ek-improve-animations Audit motion in a codebase; prioritized, self-contained fix plans
ek-find-animation-opportunities Find places that should (and shouldn’t) animate; propose recipes
ek-animation-vocabulary Name a motion effect from a vague description (“what’s it called when…”)
ek-apple-design Apple interface + fluid motion principles, translated for the web
ek-pick-ui-library Pick a trusted library for a frontend task instead of hand-rolling
ek-prototype Build UI variants behind a live picker; promote the winner (manual only)

Design engineering (ek2-*) — full UI craft suite (animations.dev course)

Skill What it’s for
ek2-animations When/how to animate product UI — easing, duration, springs, performance
ek2-color OKLCH color, scales, contrast, gamut, Tailwind v4 tokens
ek2-component-design Composable React component APIs — compound components, props, state
ek2-design-foundations Core visual design judgment — hierarchy, spacing, typography, polish
ek2-design-vocabulary Precise design/UI terminology (index.how/to vocabulary)
ek2-engineering-vocabulary Name frontend engineering concepts from vague descriptions
ek2-forms-and-inputs Forms, inputs, buttons — validation, focus, iOS zoom, submit behavior
ek2-marketing-pages Landing pages, docs, blogs — motion restraint, SEO, performance
ek2-performance Fast UI — virtualization, GPU compositing, layout shift, perceived speed
ek2-surfaces Shadows, borders, gradients, depth, dark-mode surface treatment
ek2-touch-and-accessibility Touch targets, keyboard nav, screen readers, reduced motion
ek2-typography Fonts, type scale, leading, truncation, CSS-to-Tailwind lookup
ek2-ui-polish Invisible finish details — rendering, states, hit areas, scrollbars
ek2-ui-review Design-engineer UI code review against a craft bar
ek2-writing-skills Write skill files that actually change agent behavior

Invoke in chat with /skill-name using the folder name (e.g. /ek2-color, /harsh-git-sync).

Git workflow (solo): local is home base; GitHub is a save file. Typical loop: /harsh-git-branch → work → /harsh-git-main/harsh-git-sync (or just /harsh-git-sync, which refreshes README and saves dirty work first).

Cheat sheets (cheatsheets/)

File Topic
compound-engineering-skills.md Compound Engineering skills — when to use which
cursor-rules-agents-skills-cheatsheet.md Rules vs AGENTS.md vs skills — what goes where
git-github-cheatsheet.md Git + GitHub CLI (git / gh) in the terminal

Rules (rules/)

File Topic
search-verification.mdc Never treat one empty search as proof of absence; dual-verify before claiming missing

When you add or rename skills/sheets/rules, /harsh-git-sync refreshes this README automatically (and you can still edit it by hand anytime).


How it works on this Mac

The real files live in this repo. Cursor reads them through shortcuts (symlinks):

~/.cursor/skills      →  this repo’s skills/
~/.cursor/cheatsheets →  this repo’s cheatsheets/

Edit either path — same files. Commit and push here when something changes.


Install on a new machine

  1. Install Cursor and log in (plugins from your account come back that way).
  2. Clone this repo (pick a stable place; example uses ~/Code/cursor):
git clone git@github.com:harsh-language/cursor.git ~/Code/cursor
  1. Point Cursor at the repo folders with symlinks
    (only if ~/.cursor/skills and ~/.cursor/cheatsheets don’t already exist as real folders):
ln -s ~/Code/cursor/skills ~/.cursor/skills
ln -s ~/Code/cursor/cheatsheets ~/.cursor/cheatsheets
  1. Restart Cursor or open a new chat. You should see /harsh-cheatsheet and friends.

If a symlink step fails because a real folder already exists there: move or rename the old folder first, then run the ln -s commands again.

Later updates on that machine:

cd ~/Code/cursor
git pull

No need to copy files again — the symlinks already point here.


What this does not include

  • Marketplace plugins (install via Cursor; they follow your account)
  • MCP secrets / mcp.json
  • Project-only rules inside a single app repo
  • The rest of random ~/.cursor/ cache and project junk

Repo note

Private. For me. Keep the inventory tables above honest as the kit grows.

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