Updated to Bevy 0.19. - #87
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…e dynamic index is available for the bind group.
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Moved the uniform extraction to |
…y're guaranteed to be available during extract if the PolyLine is spawned using PolylineHandle directly.
…rating to retained render phases with DirtySpecializations. Followed the examples from Bevy's examples/shader_advanced/custom_render_phase.rs for the transparent phase examples/shader_advanced/custom_phase_item.rs for the opaque and alpha-mask phases to properly implement DirtySpecializations handling.
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I think I've finally followed all the migration hints and the changed examples to make this a decent PR. Sorry for all the "only works for the examples" PR pushes. I've got 2 projects that depend on this crate and AFAIK everything now works as intended. Thanks for the great plugin! |
…the nbody example.
…d an example to test tranlucent polylines.
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I tested it, and for my simple case it works. Thanks @Cyannide ! |
Also upgraded rand to 0.10 and ringbuffer to 0.16.