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Deep Q Learning (DQN) for Gymnasium's CartPole task

Model-free, off-policy, Q-learning reinforcement learning (ICL).

Implemented an agent that balances the cart pole for as long as possible.

Methods

  • DQN
  • Epsilon-greedy exploration policy
  • DDQN (to avoid action overestimation)
  • Epsilon schedule decaying
  • Isolated hyperparameter tuning

Impact of different epsilon decay speeds on task performance

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Model-free, off-policy reinforcement learning with DQN's on Gym's environments

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