Changes in Release 31.2 - #1162
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* fix intermittent rustshield test use rng_uint where it makes sense * fix intermittent test build causes produceexp, which spoils the skill for the next test
* Verzauberungen, die eigene Daten speichern, müssen Speicher reservieren, in den sie sie laden (null-pointer crash). * update announce mailing list after the turn * fix some minor coverity finds. * fix orcs learning every skill slowly * INT_MAX needs limits.h * Apply study_speed when new level is reached. * increase skills by days, not weeks (WIP) fixes a lot of rounding errors. * fix tests related to studying, remove the inject_learn logic * fix intermittent rustshield test use rng_uint where it makes sense * reduce skill is broken (WIP) * fix reduce_skill_days and test * unsigned mess * eliminate compiler warnings * fix intermittent test build causes produceexp, which spoils the skill for the next test * test: study_cmd with study_speed * Test: LERNE AUTO korrekt für Orks.
* KAEMPFE FLIEHE löst Bewachung auf.
* combat spells must handle new select_enemy behavior may not return a target. mindblast requires special exception code, since size of the target unit is required. * fix select_enemy for loot and test * github's iwyu says I don't need these headers. but not the iwyu on erdbaer? what version is this, github? * reorder steps * fix version commands in action iwyu 0.21 seems to be active * fix bug in escape_tactics this should have a test
fix compile, pragma once
* remove unused editor config options * embassy module always use_seashell function even if disabled! * replace -i argument with ERESSEA_INSTALL envvar * reduce setup footprint for new game
* Bug 3112: Hafen als Kanal braucht HELFE * Hafenbesitzer kann Kapitän KONTAKTIEREN
fix a complaint about tiny bitfields
* simplify/eliminate set_curseingmagician * new rule: antimagiz zone is immune to antimagic crystals * refactor: move all item-use functions to items.c * refactor item-use functions to their own test suite. * Test: Antimagiekristall erzeugt Schwächezone * Test: AMK reduziert Effekte auf der Region. * Vom AMK erzeugte Stärkezone hat keinen Magier * Zeige die Resteffekte von AMK allen in der Region TODO: curse_cansee needs a test. * Additional messages when dissolving a curse. * IWYU for test refactoring * IWYU pragma for variant * minimal tests for spellpower TODO: antimagic zone, messages * refactor spellpower and what messages it sends
* no dropout warning when faction disappears * ld: duplicate library
we're still working towards a 31.2 release here
missing count_enemies declaration
* refactor drifting ships export drifting_ships() so it can be tested upgrade code style forand rename old drift_target test add new test, not doing much yet. * test: drifting ships cannot fish drifting sets the SF_DRIFTING flag drifting sets the SF_FISHING flag * test: ships drift to nearby region * test: under-crewed ship gets correct message * delete old debug tests * refactor: extract drift_reason Added MIN and MAX macro needed for testing
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