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2 changes: 1 addition & 1 deletion examples/jsm/exporters/GLTFExporter.js
Original file line number Diff line number Diff line change
Expand Up @@ -246,7 +246,7 @@ class GLTFExporter {
* Sets the texture utils for this exporter. Only relevant when compressed textures have to be exported.
*
* Depending on whether you use {@link WebGLRenderer} or {@link WebGPURenderer}, you must inject the
* corresponding texture utils {@link WebGLTextureUtils} or {@link WebGPUTextureUtils}.
* corresponding texture utils {@link module:WebGLTextureUtils} or {@link module:WebGPUTextureUtils}.
*
* @param {WebGLTextureUtils|WebGPUTextureUtils} utils - The texture utils.
* @return {GLTFExporter} A reference to this exporter.
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2 changes: 1 addition & 1 deletion examples/jsm/exporters/USDZExporter.js
Original file line number Diff line number Diff line change
Expand Up @@ -156,7 +156,7 @@ class USDZExporter {
* Sets the texture utils for this exporter. Only relevant when compressed textures have to be exported.
*
* Depending on whether you use {@link WebGLRenderer} or {@link WebGPURenderer}, you must inject the
* corresponding texture utils {@link WebGLTextureUtils} or {@link WebGPUTextureUtils}.
* corresponding texture utils {@link module:WebGLTextureUtils} or {@link module:WebGPUTextureUtils}.
*
* @param {WebGLTextureUtils|WebGPUTextureUtils} utils - The texture utils.
*/
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2 changes: 1 addition & 1 deletion examples/jsm/utils/WebGLTextureUtils.js
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ let fullscreenQuad;
* Returns an uncompressed version of the given compressed texture.
*
* This module can only be used with {@link WebGLRenderer}. When using {@link WebGPURenderer},
* import the function from {@link WebGPUTextureUtils}.
* import the function from {@link module:WebGPUTextureUtils}.
*
* @param {CompressedTexture} texture - The compressed texture.
* @param {number} [maxTextureSize=Infinity] - The maximum size of the uncompressed texture.
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2 changes: 1 addition & 1 deletion examples/jsm/utils/WebGPUTextureUtils.js
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ const _quadMesh = /*@__PURE__*/ new QuadMesh();
* Returns an uncompressed version of the given compressed texture.
*
* This module can only be used with {@link WebGPURenderer}. When using {@link WebGLRenderer},
* import the function from {@link WebGLTextureUtils}.
* import the function from {@link module:WebGLTextureUtils}.
*
* @async
* @param {CompressedTexture} blitTexture - The compressed texture.
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