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chaosxcode/README.md

CHAOSXCODE — Building Sentinel

Currently building Sentinel Follow @sentinelxhook on X Miami, Florida

I build things that have to survive contact with reality.

I'm Mario. Right now my main focus is Sentinel, an open research project testing whether transparent, bounded dynamic fees can compensate Uniswap v4 LPs for adverse-selection risk better than static or volatility-only fees.

The other half of my brain builds slot games: frontend systems, animation, server-authoritative math, RTP tuning, forced-seed QA, and release packages. Different surface, same obsession—make the system measurable, make the behavior reproducible, and ship the thing.


Sentinel — current focus

Sentinel mainnet data checkpoint

Sentinel asks a narrow question: can a multi-signal fee model improve LP economics without creating a better attack surface? The project is built around preregistered gates, public evidence, and a result that gets published even if the thesis fails.

Live V0 Deployed on Unichain Sepolia with a working dynamic-fee demo pool
Current stage Raw Uniswap v4 event ingestion with reproducible receipts
Latest sample 1,001 blocks · 302 PoolManager events · 254 swaps · 31 pools
What we learned Activity can look broad while a few pools still dominate the sample
Research status Gate 1 has not been evaluated; there are no LP-performance claims yet
Core stack Solidity · Foundry · Python · GitHub Actions · Uniswap v4

Open the Sentinel repository Read the Sentinel research plan Read the latest Sentinel findings Verify Sentinel data receipts

No victory lap yet. The current checkpoint proves the ingestion path and the V0's onchain behavior. It does not prove that Sentinel improves LP returns. That is what Gate 1 is for.


Spin Slaughter — games that shipped

Under Spin Slaughter, I build complete social-casino titles from game loop to release package. Six of these games are live on Stake; Sushi Slice is the next release.

Super Massive
Super Massive
Cluster tumbles · Gravity Multiplier · live on Stake
Poseidon's Tide
Poseidon's Tide
7×7 cascades · rising Tide · live on Stake
Hades Spins
Hades Spins
7×7 cascades · rising underworld · live on Stake
Pride Blocks
Pride Blocks
Merging Mystery Slabs · live on Stake
Paws & Robbers
Paws & Robbers
1,024 ways · Vault Respins · live on Stake
Gold Digga
Gold Digga
Dig-and-reveal · Signal meter · live on Stake
Sushi Slice
Sushi Slice
Hoard Sweeper engine · next release


Spin Slaughter

Independent slot studio.
Frontend, math, certification, and release work under one roof.

Browse the studio →

Svelte TypeScript PixiJS Python XState Stake Engine


Also on the bench

  • HookGuard — transparent risk scanning for Uniswap v4 hooks, with a public methodology and live report site.
  • Spin Slaughter — the studio hub for the game work, release notes, and source repos.
  • Public experiments — Solidity, data tooling, game engines, and whatever problem is interesting enough to earn a repository.

How I work

Claims need receipts.
Tests beat screenshots.
Negative results still count.
Ship it, measure it, then make it better.

@sentinelxhook on X chaosxcode on GitHub

Pinned Loading

  1. sentinel-hook sentinel-hook Public

    Adverse-selection-aware dynamic-fee hook for Uniswap v4 — V0 safety skeleton + grant application. No trained model, no performance claims: the research is the deliverable.

    Python