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box3d

This is a build2 package repository for Box3D, a 3D physics engine for games written in portable C17.

This file contains setup instructions and other details that are more appropriate for development rather than consumption. If you want to use libbox3d in your build2-based project, then instead see the accompanying PACKAGE-README.md file.

Development

The development setup for box3d uses the standard bdep-based workflow. For example:

git clone --recurse-submodules https://github.com/build2-packaging/box3d.git
cd box3d

bdep init -C @gcc c config.c=gcc
bdep update
bdep test

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build2 package for box3d

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