MoleMinerMania is a browser-based idle-clicker mining game created as an very early JavaScript project - about three weeks into learning programming.
The game was built with:
- HTML
- CSS
- Vanilla JavaScript
It includes mining interactions, resources, tools, upgrades, selling systems, player statistics, and dynamically generated interface elements.
The project was primarily created to practice:
- Object-oriented JavaScript
- DOM manipulation
- Event handling
- Application state management
- Building interconnected game systems without a frontend framework
This repository is preserved for historical and archival purposes as part of my development portfolio. It represents an earlier stage of my experience with JavaScript and browser-based application development.