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RayEditor

rayeditor is a work in progress editor using raylib and imgui as a backend


How to compile

NOTE: For windows recommend to use MSYS2 i.e. g++.exe (Rev5, Built by MSYS2 project) 16.1.0

NOTE: Linux is currently untested!

  • build_raylib.sh

  • make

  • The compiled binary will be in root directory it requires data/ and a testing project is in example/

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A simple and easy-to-use editor to enjoy videogames development with RayLib

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