Binary-only Windows/.NET 9 distribution for local/offline and otherwise authorized testing.
Promotional interface preview for the Voidline binary distribution.
Voidline is distributed as a prebuilt application bundle. The repository intentionally contains the executable, application assembly, managed dependencies, native runtime files, and documentation needed to use the published build.
Binary-only by design: the C# source code is not published and is not part of the distribution plan.
| Distribution | Binary-only |
| Current release | v3 |
| Main executable | Voidline.exe |
| Application assembly | Voidline.dll |
| Runtime | .NET 9.0 + Windows Desktop |
| Supported OS | Windows 10 / 11 |
| Build from source | Not available |
| Release integrity | Versioned ZIP + SHA-256 checksums |
The current build provides an ImGui-based interface with configurable runtime modules grouped around visualization, input, map assistance, feedback, and profiles.
| Area | Included capabilities |
|---|---|
| Overlay & visualization | Player/world information, skeleton/box overlays, tracers, health/armor information, C4 status and configurable visual styling |
| Radar & awareness | Radar, spectator information, distance/ping and world-entity information |
| Input tooling | Configurable aim/input helpers, recoil-related controls and movement helpers for authorized testing |
| Map helpers | Geometry/visibility helpers and grenade-lineup storage |
| Feedback | Hit feedback, sounds, counters and configurable overlays |
| Profiles | JSON-backed configuration plus UI and performance settings |
| Rendering stack | ImGui.NET, ClickableTransparentOverlay, Direct3D/Vortice, ImageSharp, NAudio and SharpGLTF |
- Download
Voidline-v3.zipfrom the latest release. - Extract the entire archive to one folder.
- Install the .NET 9 Desktop Runtime if it is not already installed.
- Keep
Voidline.exe,Voidline.dll, all dependency DLLs, runtime JSON files andruntimes/together. - Start
Voidline.exeonly in an environment where you are authorized to test it.
Do not copy only the EXE. Voidline depends on the accompanying assemblies and runtime files.
Every packaged release is accompanied by SHA256SUMS.txt.
On PowerShell:
Get-FileHash .\Voidline-v3.zip -Algorithm SHA256Compare the returned hash with the Voidline-v3.zip entry in SHA256SUMS.txt from the same GitHub Release.
- Windows 10 or Windows 11
- .NET 9 Desktop Runtime
- Counter-Strike 2 for game-specific integration
The included runtime configuration targets both Microsoft.NETCore.App 9.0 and Microsoft.WindowsDesktop.App 9.0.
This repository is a release/download repository, not a source-code project.
The runtime bundle is intentionally committed so a tagged Git revision contains the same binary payload that is packaged into its release archive. Source-code pull requests are therefore not expected.
Voidline/
├── Voidline.exe
├── Voidline.dll
├── Voidline.deps.json
├── Voidline.runtimeconfig.json
├── *.dll # managed dependencies
├── runtimes/ # native runtime dependencies
├── docs/voidline-hero.svg # promotional README hero
├── README.md
├── SECURITY.md
├── CHANGELOG.md
└── .github/
Generated local state such as imgui.ini is intentionally excluded from version control.
Tagged releases are packaged automatically as:
Voidline-vX.Y.Z.zip
SHA256SUMS.txt
The release workflow validates that the core runtime files exist, creates a clean archive from the tracked runtime payload, generates SHA-256 hashes for the archive and core binaries, and uploads them to the matching GitHub Release.
The current GitHub release/tag is v3, while Voidline.deps.json still identifies the application package as Voidline/1.0.0. Aligning the compiled application metadata with future Git tags will make diagnostics and bug reports clearer.
Issues are welcome for reproducible runtime problems, startup failures, dependency/compatibility issues, packaging problems, documentation corrections, UI/UX feedback and feature suggestions.
Because Voidline is binary-only, documentation and repository-maintenance pull requests are welcome; source-code pull requests are not expected.
Voidline does not guarantee that a build is safe from anti-cheat detection, bans, incompatibilities or future game updates. No anti-cheat bypass or detection-avoidance guarantee is made.
Use the project only in environments where you have permission to test it. Do not use it to disrupt public matches or other players.
For security-reporting guidance, see SECURITY.md.
The runtime bundle includes or references components such as:
- ClickableTransparentOverlay
- ImGui.NET
- NAudio
- Newtonsoft.Json
- SixLabors.ImageSharp
- Vortice.Windows
- SharpGLTF
Third-party components remain subject to their own licenses and terms.
No open-source source-code license is provided because the application source is not published. Third-party libraries remain subject to their respective licenses.
If Voidline is useful to you, a ⭐ helps other users discover the project.