Enhance TPK Handling and Error Reporting - #130
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PassivePicasso
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Jul 31, 2026
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- Added error handling for unsupported class data formats in ImportProjectSettings.cs to prevent game import failures.
- Introduced TpkState and TpkDownloadResult enums in ClassDataManager.cs to better manage TPK states and download results.
- Refactored PlanAcquisition method to utilize TpkState for cache checks and download logic.
- Implemented detailed logging for TPK format issues and download failures.
- Updated tests in ClassDataManagerTests.cs to cover new TPK state handling and ensure proper behavior when TPKs are unreadable or incompatible.
- Adjusted ClassDataVersionCoverageTests.cs to validate TPK readability and coverage more robustly.
- Updated AssetsTools.NET.dll and AssetsTools.NET.xml to reflect changes in the underlying library.
- Added error handling for unsupported class data formats in ImportProjectSettings.cs to prevent game import failures. - Introduced TpkState and TpkDownloadResult enums in ClassDataManager.cs to better manage TPK states and download results. - Refactored PlanAcquisition method to utilize TpkState for cache checks and download logic. - Implemented detailed logging for TPK format issues and download failures. - Updated tests in ClassDataManagerTests.cs to cover new TPK state handling and ensure proper behavior when TPKs are unreadable or incompatible. - Adjusted ClassDataVersionCoverageTests.cs to validate TPK readability and coverage more robustly. - Updated AssetsTools.NET.dll and AssetsTools.NET.xml to reflect changes in the underlying library.
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