raidboss: DMU P5 initial triggers#1105
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Could also be possible to do a pattern output or ice => fire => lightning like output, but length of TTS could be noisy
The debuff comes out later, so need to capture the flare hit instead. Could just filter on tank, but the debuffs apply to those hit by flare. Unsure what would happen in a cover situation with the flare (can there be more than 2 suprise holy/flares?
Will need to add it to stack count too
…t into p5-initial-triggers
It may be used with stack.
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EDIT2: Further review shows I did also mix fire and lightning bnpcids. |
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Flood can also be wrong on the CW/CCW direction, guess I'll have to examine the log that caused that. EDIT: Should be corrected now... I added some more examples to the comments, seems the headings can't be used to indicate the rotation. |
Headmarker ends up being caught by P3 Knock Down triggers
Fire and Lightning were swapped
For the players that have a debuff, we can call the general area ~2s prior
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This PR adds triggers for P5 mechanics:
Ultima Repeater AoEs
Fell Forces Role Stacks
Flood Start Location and Rotation
Maddening Orchestra Triggers
Celestriad Debuff and Tower Triggers, including initial tower direction, this is also configurable if strategy is CW or CCW from the vulnerable tower
Catastrophic Choice In/Out Trigger
Forsaken AoEs and Forsaken Bonds Stack with number
Still working on Exaflare locations and maybe a final touch up on the enrage sequence.