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Pull requests: NeotokyoRebuild/neo

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Pull requests list

Fixup hud roundstate 0v0 for spectator + overlay Tournament Priority Issues to be prioritized for the upcoming NT;RE tournament
#2096 opened Aug 25, 2026 by nullsystem Collaborator Loading…
Fix not showing grenade/det icon on death HUD Tournament Priority Issues to be prioritized for the upcoming NT;RE tournament
#2095 opened Aug 25, 2026 by nullsystem Collaborator Loading…
Make dead avatars look more like the old overlay. Tournament Priority Issues to be prioritized for the upcoming NT;RE tournament
#2094 opened Aug 25, 2026 by Agiel Contributor Loading…
Native spectator overlay - Team name/logo presets Tournament Priority Issues to be prioritized for the upcoming NT;RE tournament
#2093 opened Aug 24, 2026 by nullsystem Collaborator Loading…
NavMesh Place name support Tournament Priority Issues to be prioritized for the upcoming NT;RE tournament
#2092 opened Aug 24, 2026 by AdamTadeusz Contributor Draft
Add a red background for muted player rows + moved icon Tournament Priority Issues to be prioritized for the upcoming NT;RE tournament
#2091 opened Aug 23, 2026 by nullsystem Collaborator Loading…
Hint controls for buttons Mapping Entities, inputs and outputs. Things that are set up in the world editor
#2088 opened Aug 22, 2026 by DESTROYGIRL Contributor Loading… Continued Development
Rotate ghost beacons with view when scaled with distance
#2087 opened Aug 21, 2026 by AdamTadeusz Contributor Loading…
Invalidate stale cover paths when retreat destination changes Bots Related to bot players
#2086 opened Aug 21, 2026 by sunmachine Contributor Loading…
Bots delay expiration of ghost capture if they make movement progress Bots Related to bot players
#2084 opened Aug 20, 2026 by sunzenshen Contributor Loading…
Bots reload reliability when empty clip tweaks Bots Related to bot players
#2083 opened Aug 20, 2026 by sunzenshen Contributor Loading…
sv_neo_wep_xp_override cheat, includes fix for detpack loadout grant
#2082 opened Aug 19, 2026 by sunmachine Contributor Loading…
Add new damage modifier for explosives
#2077 opened Aug 17, 2026 by Agiel Contributor Loading…
Bots check that they have a grenade throwing vantage point Bots Related to bot players
#2074 opened Aug 17, 2026 by sunzenshen Contributor Draft
When there are no cap zones for their team, bots search for enemy Bots Related to bot players
#2073 opened Aug 17, 2026 by sunzenshen Contributor Loading…
Add Linux depo repair script to tools/ + ./toolbox.sh easy entrypoint. Tooling Tooling related works (EX: OS fixes, libraries)
#2059 opened Aug 8, 2026 by sunmachine Contributor Loading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers.
#2053 opened Aug 6, 2026 by nullsystem Collaborator Loading…
Proximity VoIP Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2044 opened Aug 2, 2026 by AdamTadeusz Contributor Loading…
Jump 2
#2039 opened Jul 30, 2026 by AdamTadeusz Contributor Loading…
Bots intercept enemy ghost carrier path
#2036 opened Jul 27, 2026 by sunzenshen Contributor Draft
Add generic Linux dev setup & bootstrap New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers. Tooling Tooling related works (EX: OS fixes, libraries)
#2035 opened Jul 26, 2026 by sunmachine Contributor Loading…
Lone wolf bot sound detection investigation
#2024 opened Jul 16, 2026 by sunzenshen Contributor Draft
ProTip! Exclude everything labeled bug with -label:bug.