Computer Engineering student at Birzeit University, Palestine 🇵🇸, graduating in 2027. I build 2D games in Unity & C# and low level systems in C, Java, and Python, from raw socket servers to a pipelined RISC processor in Verilog. Currently exploring AI search and classification algorithms, Android development, and embedded systems with Arduino. Aspiring to work at a game studio while staying sharp on backend and systems fundamentals.
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Pipelined RISC Processor
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🎓 Coursework & What I'm Learning
- 🎮 Unity 6 game development, physics, animation, and gameplay systems for 2D platformers
- 🤖 Artificial Intelligence, search (hill climbing, simulated annealing), decision trees, Naive Bayes
- 📱 Android development, Java + Spring Boot backed mobile apps
- 🔌 Embedded systems & Arduino, sensors, microcontroller programming
- 🗄️ Database systems, full CRUD desktop apps with role based access
- ⚙️ Computer architecture, RISC processor design in Verilog and Logisim
