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This function will return the number of bounded items in the character's
inventory, and sets an array @bound_items[] containing all item IDs of the
counted items. If a bound type is specified, only those items will be counted.
Example:
mes "You currently have "+countbound()+" bounded items.";
next;
mes "The list of bounded items include:";
for(set .@i,0; .@i<getarraysize(@bound_items); close;