WIP
Cross-platform Xbox 360 JTAG/RGH toolkit
The goal is to re-implement most of what J-Runner can do, cross-platform, in C++.
- NAND Info
- NAND Building
- NAND Flashing
- SVF / XSVF Flashing
- Timings Interface
- UART and POST
- XeLL Network
Flashers:
- PicoFlasher v4+
- xFlasher360 / Squirt Programmer
- TX JR-Programmer v1/v2
- TX NAND-X
- TX Demon
- xeBuild / DashLaunch UpdServ
Full Support
- Windows 10+
- Linux
- MacOS
- iPadOS
- Android
- BSD
Partial Support
- iPhone (No USB Flashers)
See build
Stack:
- C++23 CMake
- Qt6 QML
- KDE Frameworks Kirigami
Libraries Used:
- gxbuild3
- FTDI2SPI (Experimental libftdi version)
- xsvftool (Experimental libftdi version)
- NandProMax
- UpdClient