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Support light shadow intensity in MDX format version 1200+ - #101

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hanxlman:fix/lite-v1200-shadow-intensity
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Support light shadow intensity in MDX format version 1200+#101
hanxlman wants to merge 1 commit into
Drake53:masterfrom
hanxlman:fix/lite-v1200-shadow-intensity

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Support parsing the shadow_intensity field of the MDX LITE (light) block, which format version 1200 (Reforged 2.0) added after ambient_intensity. Without this, the value is misread as an optional animation tag and any model with lights fails to parse with 'Unknown light tag'.

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