CosmosMuseum
- Colombia
- https://cosmos-museum.vercel.app/
Popular repositories Loading
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cosmos-museum-website
cosmos-museum-website Public✨🔭A 3D digital sanctuary and a visual ode to the universe. Each line of code is a brushstroke of light in the void, meticulously crafted to evoke the peace, wonder, and immensity of infinite space.…
JavaScript 2
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cosmos-museum-galaxy
cosmos-museum-galaxy Public✨🌌The entire galaxy — its spiral arms, luminous core, stellar dust, and background nebulae — emerges from pure mathematical functions. No textures. No pre-rendered assets. Just code interpreting th…
HTML 1
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cosmos-museum-comet
cosmos-museum-comet Public✨☄️Comets is a single HTML file containing a complete shader: fifty colored particles fall across the screen with trails of light that fade, flicker, and intertwine. No frameworks. No dependencies.…
HTML
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cosmos-museum-sun
cosmos-museum-sun Public✨☀This project renders a fully procedural animated sun — no textures, no pre-computed maps, no external assets. Every pixel is calculated in real-time through the fragment shader using layered 4D n…
HTML
Repositories
- cosmos-museum-galaxy Public
✨🌌The entire galaxy — its spiral arms, luminous core, stellar dust, and background nebulae — emerges from pure mathematical functions. No textures. No pre-rendered assets. Just code interpreting the language of fractals. Built with Three.js and raw GLSL, the shader runs in real-time at 60fps, responding to user interaction through orbit controls.
- cosmos-museum-website Public
✨🔭A 3D digital sanctuary and a visual ode to the universe. Each line of code is a brushstroke of light in the void, meticulously crafted to evoke the peace, wonder, and immensity of infinite space. An interactive journey designed for profound stargazing.
- cosmos-museum-sun Public
✨☀This project renders a fully procedural animated sun — no textures, no pre-computed maps, no external assets. Every pixel is calculated in real-time through the fragment shader using layered 4D noise, ray-sphere intersections, and multi-octave noise compositing.
- cosmos-museum-comet Public
✨☄️Comets is a single HTML file containing a complete shader: fifty colored particles fall across the screen with trails of light that fade, flicker, and intertwine. No frameworks. No dependencies. No build tools. Just a browser, a canvas, and a hundred lines of GLSL doing magic.
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