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Kartographer: MKW Layout Generation

Project Overview

This project aims to study the creative and gameplay-driven design choices behind Mario Kart Wii track layouts. By analyzing community-created tracks and how players actually drive them, we aim to extract design-relevant signals like enjoyment, challenge, creativity, and balance — in a way that can both help human designers reason about a layout and eventually support controlled generation of new tracks that target specific gameplay qualities.

This repository contain the code for:

  • Kartographer: a generative world model for Mario Kart Wii tracks. Please see our approach for a better understanding of the project. (in progress)
  • MKW Telemetry Visualizer to visualize the data extracted by our MKW Logger. Please see MKW Telemetry Visualizer explained.
  • Data processing tools

Quick Start Guide

📝 The Methodology
Understand our approach and why we made specific design decisions.
🛢️ The Data
Read about dataset availability and learn about the dataset.
🖥️ Visualizer
Learn how to visualize MKW telemetry data using our visualizer tool.
📖 Research Purpose
Read about the context of this project.

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Research project analyzing and generating Mario Kart Wii track designs using Machine Learning

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