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Police QoL - #135

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OliOliOnsiPree wants to merge 2 commits into
ApocryphaXIII:masterfrom
OliOliOnsiPree:sm45hmapfixes
Open

Police QoL#135
OliOliOnsiPree wants to merge 2 commits into
ApocryphaXIII:masterfrom
OliOliOnsiPree:sm45hmapfixes

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@OliOliOnsiPree

@OliOliOnsiPree OliOliOnsiPree commented Aug 7, 2026

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About The Pull Request

Items added to PD
-Adds 10 pistol mags (5 P.O. slots so thats 2 mags per slot)
-Adds 2 incap boxes for shotgun in armory +4 more boxes behind locked shutter
-Adds 2 rubber shot boxes for shotgun in armory +4 more boxes behind locked shutter
-Adds 2 shotguns to armory

Map changes to PD
-Added windowed doors to police front door
-Added bars(fence) to desk between Police lobby and police secure office
-Added wall and door between Police office and jail cell area.

IF HAVE ANY PROBLEMS WITH PR MENTION <@237791846326206474> They will tell me to fix it if something is broken. 👍🏿

Why It's Good For The Game

Items added to PD:
-P.O. start with no pistol mags, or any in the armory.
-Less than lethal shotgun shells and two shotguns encourages less than lethal use while on the move. Taser/pepper spray dont work well while chasing someone.

Mapping added to PD:
-Its nice to see whats going on out front of the PD without opening the doors
-Having bars on the desk prevent people from hopping the desk
-Having the cell area separated from the entry limits a chance of an easy run away, combined with the bars on the desk is two fold.

Testing Photographs and Procedure

Screenshots & Videos image image image image

Changelog

🆑
tweak: PD Adjustments
/:cl:

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