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feat(gaze): adaptive Gaussian-kernel correction layer over WebGazer
CI
#35:
Commit
28b2e1d
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1m 10s
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fix(calibration): shorter session, visible face feedback, honest copy
CI
#34:
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fix(nav,sw): hop straight to apps grid + never serve stale chrome
CI
#33:
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fix(build): make scripts/build.sh resilient to per-app cp failures
CI
#32:
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ed6bbbe
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feat(ui): per-app skin overrides + compact bar
CI
#31:
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a528821
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feat(ui): coloured icon set + design guidelines + runtime app-skin
CI
#30:
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feat(ui): shared SVG icon set + 3-action app bar across the suite
CI
#29:
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feat(ios): make the suite installable and usable on iPhone / iPad
CI
#28:
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f0cb698
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fix(gaze): cut perceived lag — looser EMA, looser jump filter, no Kalman
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fix(gaze): break the diagonal bias with 16-point grid + weightedRidge…
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#26:
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feat(gaze-bridge): unify the chrome — single top bar across all apps
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#25:
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feat(calibration): save, load, export and import calibration profiles
CI
#24:
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Merge pull request #4 from AFSR/bot/gazeplay-539910f75221840efe227292…
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#23:
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057771b
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Merge pull request #3 from AFSR/bot/scene-5780df46d14c7399b8d986a47ad…
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#22:
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6ad84de
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1m 1s
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feat(portal): visual overhaul — hero, richer cards, subtle motion
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#21:
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747fadc
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Build GazePlay
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#1:
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feat(gazeplay): ground-up Vite web rewrite with 2 POC games
CI
#20:
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Build Scene
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#1:
Manually run by
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1m 52s
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feat(portal): turn InterAACtionPlayer card into a real launcher
CI
#19:
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ad3b062
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feat(ci): fix Player upstream URL and add Scene build workflow
CI
#18:
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4e7b954
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1m 16s
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Merge pull request #2 from AFSR/bot/player-c7dbdf5bff43e64595c66db9f9…
CI
#17:
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68012ff
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Build Player
Build Player
#1:
Manually run by
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1m 55s
main
main
1m 55s
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feat(ci): add Player build workflow + generalise gaze inject script
CI
#16:
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ecf99d3
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feat(gaze-bridge): portal home button + jitter/center-lock guards
CI
#15:
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57s
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feat(augcom): wire gaze-bridge into AugCom for dwell-click piloting
CI
#14:
Commit
bb00567
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