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震盪偵測改良 #86

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@virus-warnning

目前震盪偵測採用相鄰位階移動檢查, 當各均線距離很遠時這個方法奏效

1, -1, 1, -1, ...

但是兩條以上的均線糾結時, 會造成頻繁洗版, 例如:

2, -2, 2, -2, ...
3, -3, 3, -3, ...

例如 5D 與 10D 貼在一起時就會發生這種狀況, 實務上會發生在波段結束進入盤整的期間

這樣的波動也要視為震盪

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