Currently the application extracts the sup streams, processes them, and stores it all in memory. Which, for some videos with many sup tracks, can cause a lot of RAM usage. It would be ideal if it could be refactored to a streaming based approach where we store the needed data for a full object/image in memory at a time.
Currently the application extracts the sup streams, processes them, and stores it all in memory. Which, for some videos with many sup tracks, can cause a lot of RAM usage. It would be ideal if it could be refactored to a streaming based approach where we store the needed data for a full object/image in memory at a time.