Skip to content

Support for ball joints #65

Description

@TheButlah

I wanted to use k for a forward kinematics solver for a human pose. In order to accomplish this I would need the ability to have ball joints, such as the joints on your hip and spine. Could this functionality be added? I know its possible by using three rotational joints but thinking about permutations of rotations, etc, is confusing to me and I'm not sure I'm up to the challenge as someone unfamiliar with all of this.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions