This issue talks about defaulting to default Luau code execution if no Roblox-specific lua features are detected (such as game, workspace etc.)
This system needs the following:
~ A way to execute Luau from within the process without relying on external processes.
~ A way to dynamically detect code that contains Roblox-specific functions, this will call for an additional utility class that notes down every case that is Roblox-specific, and will cache the hash for these scripts so that this check is reevaluated on every subsequent instance of it.
This issue talks about defaulting to default Luau code execution if no Roblox-specific lua features are detected (such as game, workspace etc.)
This system needs the following:
~ A way to execute Luau from within the process without relying on external processes.
~ A way to dynamically detect code that contains Roblox-specific functions, this will call for an additional utility class that notes down every case that is Roblox-specific, and will cache the hash for these scripts so that this check is reevaluated on every subsequent instance of it.