Skip to content

does not respect window size (cannon moves outside mountains) #25

Description

@jwaldmann

When I resize (increase width) the window in which the game runs, then the mountain range stays the same size (so, part of the window is black) but the "cannon" (the thing that fires the bullets) will move over the full width (so, outside mountains).

This is particularily bad under XMonad (tiling window manager) because the size of the window will be determined according to (current) tiling, and not to preferences of the application.

(SpaceInvaders-0.4.5 (current master from git), X11-1.8, Yampa-0.10.6.2, HGL-3.2.3.1, ghc-8.2.1, fedora 26)

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions