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Bug Report: Error when building for Iphone device #17

Description

@Qspace

Please check for duplicates or similar issues, as well performing simple troubleshooting steps (such as clearing cookies, deleting and reinstalling app) before submitting an issue.

Where are you playing the game?

Iphone

Bug detail

I can build and run on simulator but can not build and run on real iphone device.
Using Xcode 12.5, Iphone 7, ios 14.7.
This is the error log:
Undefined symbols for architecture arm64:
"OBJC_CLASS$_MTLSamplerDescriptor", referenced from:
objc-class-ref in liblime.a(09027d115c01df8eeac9088e2042c6.o)
"OBJC_CLASS$_MTLTextureDescriptor", referenced from:
objc-class-ref in liblime.a(09027d115c01df8eeac9088e2042c6.o)
"OBJC_CLASS$_MTLRenderPassDescriptor", referenced from:
objc-class-ref in liblime.a(09027d115c01df8eeac9088e2042c6.o)
"OBJC_CLASS$_MTLVertexDescriptor", referenced from:
objc-class-ref in liblime.a(09027d115c01df8eeac9088e2042c6.o)
"OBJC_CLASS$_MTLRenderPipelineDescriptor", referenced from:
objc-class-ref in liblime.a(09027d115c01df8eeac9088e2042c6.o)
"_MTLCreateSystemDefaultDevice", referenced from:
_METAL_CreateRenderer in liblime.a(09027d115c01df8eeac9088e2042c6.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

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