Skip to content

photoreal --gpu: fall back, don't refuse (1M-triangle cap, pinhole-only), and decimate for tracing #830

Description

@ecto

Two hard refusals hit on rose-pro-skinned (1.5M triangles):

  • --gpu errors on >1M triangles ('each triangle costs one 144-byte surface record') and exits without an image instead of falling back to the now-fast CPU path.
  • --gpu with --aperture errors (pinhole-only) instead of warning-and-dropping DOF or falling back.

Ask: auto-fallback with a one-line warning in both cases, plus a decimation pre-pass for path tracing — the bare 253-root body traces in ~7 s warm, the skinned one takes ~6 min purely because of skin mesh density the image doesn't need.

🤖 Generated with Claude Code

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions