Two hard refusals hit on rose-pro-skinned (1.5M triangles):
--gpu errors on >1M triangles ('each triangle costs one 144-byte surface record') and exits without an image instead of falling back to the now-fast CPU path.
--gpu with --aperture errors (pinhole-only) instead of warning-and-dropping DOF or falling back.
Ask: auto-fallback with a one-line warning in both cases, plus a decimation pre-pass for path tracing — the bare 253-root body traces in ~7 s warm, the skinned one takes ~6 min purely because of skin mesh density the image doesn't need.
🤖 Generated with Claude Code
Two hard refusals hit on rose-pro-skinned (1.5M triangles):
--gpuerrors on >1M triangles ('each triangle costs one 144-byte surface record') and exits without an image instead of falling back to the now-fast CPU path.--gpuwith--apertureerrors (pinhole-only) instead of warning-and-dropping DOF or falling back.Ask: auto-fallback with a one-line warning in both cases, plus a decimation pre-pass for path tracing — the bare 253-root body traces in ~7 s warm, the skinned one takes ~6 min purely because of skin mesh density the image doesn't need.
🤖 Generated with Claude Code