diff --git a/examples/jsm/exporters/GLTFExporter.js b/examples/jsm/exporters/GLTFExporter.js index d8ea987eeab1b9..dc439d733be4c2 100644 --- a/examples/jsm/exporters/GLTFExporter.js +++ b/examples/jsm/exporters/GLTFExporter.js @@ -246,7 +246,7 @@ class GLTFExporter { * Sets the texture utils for this exporter. Only relevant when compressed textures have to be exported. * * Depending on whether you use {@link WebGLRenderer} or {@link WebGPURenderer}, you must inject the - * corresponding texture utils {@link WebGLTextureUtils} or {@link WebGPUTextureUtils}. + * corresponding texture utils {@link module:WebGLTextureUtils} or {@link module:WebGPUTextureUtils}. * * @param {WebGLTextureUtils|WebGPUTextureUtils} utils - The texture utils. * @return {GLTFExporter} A reference to this exporter. diff --git a/examples/jsm/exporters/USDZExporter.js b/examples/jsm/exporters/USDZExporter.js index 134713323d1afe..4da6db10997b5c 100644 --- a/examples/jsm/exporters/USDZExporter.js +++ b/examples/jsm/exporters/USDZExporter.js @@ -156,7 +156,7 @@ class USDZExporter { * Sets the texture utils for this exporter. Only relevant when compressed textures have to be exported. * * Depending on whether you use {@link WebGLRenderer} or {@link WebGPURenderer}, you must inject the - * corresponding texture utils {@link WebGLTextureUtils} or {@link WebGPUTextureUtils}. + * corresponding texture utils {@link module:WebGLTextureUtils} or {@link module:WebGPUTextureUtils}. * * @param {WebGLTextureUtils|WebGPUTextureUtils} utils - The texture utils. */ diff --git a/examples/jsm/utils/WebGLTextureUtils.js b/examples/jsm/utils/WebGLTextureUtils.js index 952ddd97b89bf0..31242cbf99c248 100644 --- a/examples/jsm/utils/WebGLTextureUtils.js +++ b/examples/jsm/utils/WebGLTextureUtils.js @@ -24,7 +24,7 @@ let fullscreenQuad; * Returns an uncompressed version of the given compressed texture. * * This module can only be used with {@link WebGLRenderer}. When using {@link WebGPURenderer}, - * import the function from {@link WebGPUTextureUtils}. + * import the function from {@link module:WebGPUTextureUtils}. * * @param {CompressedTexture} texture - The compressed texture. * @param {number} [maxTextureSize=Infinity] - The maximum size of the uncompressed texture. diff --git a/examples/jsm/utils/WebGPUTextureUtils.js b/examples/jsm/utils/WebGPUTextureUtils.js index 20787f2c3c68ea..2a3bb6e3e6f9c1 100644 --- a/examples/jsm/utils/WebGPUTextureUtils.js +++ b/examples/jsm/utils/WebGPUTextureUtils.js @@ -18,7 +18,7 @@ const _quadMesh = /*@__PURE__*/ new QuadMesh(); * Returns an uncompressed version of the given compressed texture. * * This module can only be used with {@link WebGPURenderer}. When using {@link WebGLRenderer}, - * import the function from {@link WebGLTextureUtils}. + * import the function from {@link module:WebGLTextureUtils}. * * @async * @param {CompressedTexture} blitTexture - The compressed texture.