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Support determining the probability that an expression is a success #4

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@brentleyjones

It's very common in TTRPGs that you need to meet a goal with a dice roll (less than or equal to X, greater than Y, etc.). Expressions (see #3) should support a way to determine how likely it is that it will meet a given goal. To be extensible the goal checking should probably be closure based.

CC: @LoganJohnson

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