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Copy pathSurvivalCraftMap.csproj
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73 lines (73 loc) · 3.12 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--Project was exported from assembly: d:\Users\12464\Desktop\sc2\Map\[2.2]Map.dll-->
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{CEFAED41-8B84-4FF0-B4AB-E2CD8B3D7D10}</ProjectGuid>
<OutputType>Library</OutputType>
<AssemblyName>SurvivalCraftMap</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<ApplicationVersion>2.2.0.1</ApplicationVersion>
<FileAlignment>512</FileAlignment>
<RootNamespace>SurvivalCraftMap</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\..\..\..\..\SC2\Mods\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>
</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>
</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="Engine, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>DLLs\2.3API1.4\Engine.dll</HintPath>
</Reference>
<Reference Include="EntitySystem, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>DLLs\2.3API1.4\EntitySystem.dll</HintPath>
</Reference>
<Reference Include="Survivalcraft, Version=2.3.41.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>DLLs\2.3API1.4\Survivalcraft.exe</HintPath>
</Reference>
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq" />
</ItemGroup>
<ItemGroup>
<Compile Include="Tool.cs" />
<Compile Include="ComponentMap.cs" />
</ItemGroup>
<ItemGroup>
<None Include="config\Modinfo.json" />
<None Include="config\SurvivalCraftMap.xdb" />
</ItemGroup>
<ItemGroup>
<Content Include="config\SurvivalCraftMap.dll" />
<Content Include="DLLs\2.3API1.4\Engine.dll" />
<Content Include="DLLs\2.3API1.4\EntitySystem.dll" />
<Content Include="DLLs\2.3API1.4\Survivalcraft.exe" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy /y "$(TargetDir)$(ProjectName).dll" "%25Survivalcraft2%25\Mods\"
echo "%25Survivalcraft2%25\Mods\"</PostBuildEvent>
</PropertyGroup>
</Project>