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[entity] Investigate target_ minimal cooldown reduction #108

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@heysokam

Applies to: target_multiple / target_fragsfilter / target_delay / maybe others?
Summary: The cooldown of some triggers had to be changed to be really quick.
Otherwise one player would take the cooldown, and another one could walk right through.
Cooldown might have been changed to 0 or 8 ms.

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    bugSomething that doesn't work or has behavior that is inaccurate to Defragentity

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