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Capstone Introduction #1351

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@jm1021

PLTW Honors Capstone

The course is new to Del Norte, but many of the activities are familiar to former CSP and CSA students. If you were to dive straignt in you could look at this outline and my Cog Overload document and have an idea what this process migh look like...

Week 0

  • Form into Teams of 2 or 3 - use Wayfinding Game and Tooling to get started.
  • Think of preliminary Abstract (sample follows from my capstone)
Abstract
This capstone study investigated novice STEM learners’ experiences of cognitive overload during onboarding to JavaScript-based game development within the Open Coding Society (OCS) e-learning environment. The research focused on understanding how early exposure to multiple interacting systems—syntax, configuration, asset management, and spatial reasoning—affects learners’ cognitive load and progression. Two research questions guided the study: how learners experience cognitive overload during onboarding, and how instructional supports influence their ability to manage cognitive demands. Data were collected using a mixed-methods approach including a Likert-based cognitive load survey, structured microblog reflections, and platform behavioral analytics. Participants consisted of secondary students aged 14–16 enrolled in an introductory computer science course. Findings indicated that the GameBuilder and GameRunner tools reduced extraneous cognitive load by providing structured scaffolding and immediate visual feedback. Learners demonstrated strong conceptual understanding of object interactions and maintained productive engagement patterns. Conclusions support the effectiveness of the scaffolded e-learning design while identifying areas for refinement, including enhanced hitbox visualization and automated level integration.
  • Think of using Technology, Gaming, LLM, and/or AI to aid your study. This should leverage former Project and system knowledge.

Introducton Week 1 / Section 1

  • Answer and form answers to these sections of sample TOC

Instructional Problem

Current State – Introductory Scrummer KSAs

Desired State – Post-Onboarding KSAs

Gap Between Current and Desired States

Instructional Expectations

Research Topic

Research Topic Importance

Research Questions

RQ1 – Learner Experience

RQ2 – Learning Support and Progress

Research Purpose

Hardware Innovation

  • My recommendation is to add hardware to the solution (sample is GPUs)
Image

Lit Review - Week 2 / Section 2

Chapter 2: Literature Review

Introduction to the Literature Review and Organization of Themes

Literature Review Synthesis

Theme 1: Cognitive Load in Novice Learners

Theme 2: Tool-Supported Scaffolding

Theme 3: Visual and Asset-Based Support in Game Development

Theme 4: Immediate Feedback and Iterative Coding

Theme 5: Reflection, Monitoring, and Social Support

Conclusion / Summarize

Conclusion / Reflect

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