PLTW Honors Capstone
The course is new to Del Norte, but many of the activities are familiar to former CSP and CSA students. If you were to dive straignt in you could look at this outline and my Cog Overload document and have an idea what this process migh look like...
Week 0
- Form into Teams of 2 or 3 - use Wayfinding Game and Tooling to get started.
- Think of preliminary Abstract (sample follows from my capstone)
Abstract
This capstone study investigated novice STEM learners’ experiences of cognitive overload during onboarding to JavaScript-based game development within the Open Coding Society (OCS) e-learning environment. The research focused on understanding how early exposure to multiple interacting systems—syntax, configuration, asset management, and spatial reasoning—affects learners’ cognitive load and progression. Two research questions guided the study: how learners experience cognitive overload during onboarding, and how instructional supports influence their ability to manage cognitive demands. Data were collected using a mixed-methods approach including a Likert-based cognitive load survey, structured microblog reflections, and platform behavioral analytics. Participants consisted of secondary students aged 14–16 enrolled in an introductory computer science course. Findings indicated that the GameBuilder and GameRunner tools reduced extraneous cognitive load by providing structured scaffolding and immediate visual feedback. Learners demonstrated strong conceptual understanding of object interactions and maintained productive engagement patterns. Conclusions support the effectiveness of the scaffolded e-learning design while identifying areas for refinement, including enhanced hitbox visualization and automated level integration.
- Think of using Technology, Gaming, LLM, and/or AI to aid your study. This should leverage former Project and system knowledge.
Introducton Week 1 / Section 1
- Answer and form answers to these sections of sample TOC
Instructional Problem
Current State – Introductory Scrummer KSAs
Desired State – Post-Onboarding KSAs
Gap Between Current and Desired States
Instructional Expectations
Research Topic
Research Topic Importance
Research Questions
RQ1 – Learner Experience
RQ2 – Learning Support and Progress
Research Purpose
Hardware Innovation
- My recommendation is to add hardware to the solution (sample is GPUs)
Lit Review - Week 2 / Section 2
Chapter 2: Literature Review
Introduction to the Literature Review and Organization of Themes
Literature Review Synthesis
Theme 1: Cognitive Load in Novice Learners
Theme 2: Tool-Supported Scaffolding
Theme 3: Visual and Asset-Based Support in Game Development
Theme 4: Immediate Feedback and Iterative Coding
Theme 5: Reflection, Monitoring, and Social Support
Conclusion / Summarize
Conclusion / Reflect
PLTW Honors Capstone
The course is new to Del Norte, but many of the activities are familiar to former CSP and CSA students. If you were to dive straignt in you could look at this outline and my Cog Overload document and have an idea what this process migh look like...
Week 0
Introducton Week 1 / Section 1
Instructional Problem
Current State – Introductory Scrummer KSAs
Desired State – Post-Onboarding KSAs
Gap Between Current and Desired States
Instructional Expectations
Research Topic
Research Topic Importance
Research Questions
RQ1 – Learner Experience
RQ2 – Learning Support and Progress
Research Purpose
Hardware Innovation
Lit Review - Week 2 / Section 2
Chapter 2: Literature Review
Introduction to the Literature Review and Organization of Themes
Literature Review Synthesis
Theme 1: Cognitive Load in Novice Learners
Theme 2: Tool-Supported Scaffolding
Theme 3: Visual and Asset-Based Support in Game Development
Theme 4: Immediate Feedback and Iterative Coding
Theme 5: Reflection, Monitoring, and Social Support
Conclusion / Summarize
Conclusion / Reflect