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This repository was archived by the owner on Jul 19, 2026. It is now read-only.
This repository was archived by the owner on Jul 19, 2026. It is now read-only.

Bugfix: Matter.js Physics Issues (Tunneling, Reset, Object Cap) #37

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@MWG-Logan
  • Ensure objects don't tunnel through static bodies by enabling CCD or using smaller time steps
  • Store and restore constraint states correctly on game reset
  • Add a hard maximum object cap to maintain performance
  • Centralize physics-related constants for easy future adjustments

Track and fix any known physics-related technical bugs.

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