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74 lines (74 loc) · 3.22 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{F90D2B04-6797-4CDB-967C-4AF374BC3811}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>CommandBlock</RootNamespace>
<AssemblyName>CommandBlock</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ModConnection.cs" />
<Compile Include="CommandBlock\CommandBlock.cs" />
<Compile Include="CommandBlock\SubsystemCommandBlockBehavior.cs" />
<Compile Include="CommandBlock\CommandElectricElement.cs" />
<Compile Include="CommandBlock\SubsystemCommandEngine.cs" />
<Compile Include="CommandHelper\SubsystemCommandHelperBehavior.cs" />
<Compile Include="CommandHelper\CommandHelper.cs" />
<Compile Include="CommandHelper\CommandHelperDialog.cs" />
<Compile Include="CommandBlock\CommandStream.cs" />
<Compile Include="CommandBlock\AutoCompleteStream.cs" />
<Compile Include="CommandBlock\EditCommandBlockDialog.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="Engine">
<HintPath>..\_GameSource\unknown\assemblies\Engine.dll</HintPath>
</Reference>
<Reference Include="Survivalcraft">
<HintPath>..\_GameSource\unknown\assemblies\Survivalcraft.dll</HintPath>
</Reference>
<Reference Include="System">
<HintPath>..\_GameSource\unknown\assemblies\System.dll</HintPath>
</Reference>
<Reference Include="System.Core">
<HintPath>..\_GameSource\unknown\assemblies\System.Core.dll</HintPath>
</Reference>
<Reference Include="EntitySystem">
<HintPath>..\_GameSource\unknown\assemblies\EntitySystem.dll</HintPath>
</Reference>
<Reference Include="Mono.Android">
<HintPath>..\_GameSource\unknown\assemblies\Mono.Android.dll</HintPath>
</Reference>
<Reference Include="System.Xml">
<HintPath>..\_GameSource\unknown\assemblies\System.Xml.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq">
<HintPath>..\_GameSource\unknown\assemblies\System.Xml.Linq.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Folder Include="CommandBlock\" />
<Folder Include="CommandHelper\" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>